Friday, 4 January 2019

The Style

My game was aimed to be "dark", targeted at an older audience, with the age rating of 18+. The game will be close to the combat known in the Dark Souls and Bloodborne series.

Video source: https://youtu.be/_PofO32sS8s Accessed 02/01/2019

The video above is a trailer to a game following the combat mechanics I'd like to feature within my game project. This kind of game focuses on fighting bosses (large, powerful foes). Within my game, these "Bosses" will be from Greek mythology such as Griffins, Cyclops, etc.


The Environment will also be dark, mainly destroyed towns. Buildings reduces to rubble as if a war has taken place there.
Game in image above 2014's Thief
The game will take place in the streets containing the museum at the heart. The map will be deserted and roaming with the beasts of Pandora. The player must fight to return what escaped the box.
The game will contain blood, both from the player and from the creatures the player must fight. This will separate it from other anthropomorphic games due to it taking a more real and dark approach to the design and game play.

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